General


Yup, it’s me trying to blog for you guys again. Development is moving along, so maybe I’ll be able to keep it going. Probably not, but deal, I’m making you Neu Age.

Been working on guilds the past couple of days. They needed a total revamp, but it’s coming along nicely. Guilds will be fun for Beta-B.

*Note* Just a reminded, accounts with be reset before AND after Beta-B. Don’t get attached to your Beta-B characters too much, they’ll be gone in September for Era 1.

I’ll let you guys know when guilds are done. Woot.

at this blogging thing. I forget about it for 2-3 months at a time. So, a quick update: I’m trying to get a good chunk of coding done for Monday (November 12th). I’ve been quite lax in my NA duties, so hopefully my progress this weekend will make up for it. Doing my best =]. I won’t tell you guys what I’m working on, and unfortunately you guys won’t see the true fruits of my labor for some time yet, but it’s some fun shit, kids.

I’ll have even more good shit during the holiday break.

I have welcomed DjinniFire to the Neu Age staff. He will be coding alongside me, working mainly on the HTML parts of Neu Age. With all the changes being made to Neu Age for Beta-A, it’s too frivolous for me to continue making every change to the layout and visual aspect of pages every time I make database and server-side changes. I am now going to finish Multiple Characters, work on Item Sets, and then work on the new Battle System.

I feel that after I finish these last three things (Multiple Characters, Item Sets, and Battle System), Neu Age will be ready enough for Beta-A. Beta-A is open-registration and it’s up to you guys to spread the word. More updates to come!

I just installed my local server and set it all up. Yes, at 3:00 am. It’s my last night of April vacation, but graduation (and freedom) is not too far away.

With the server set up, the next step is to re-familiarize myself with the code I had been developing. Yeah, it’s been a while.

The reason why it’s been a while is because a few months ago (I forget how long now) I formatted my computer about 5 times in a month, trying to get a version of windows that worked, trying to install new hardware/software, and trying to clean up my computer (That would be in reverse-chronological order, for those interested).

Beta-A is, surprisingly to most, very well along in the process. On my local server, I have the database nearly entirely configurated for the switch and ready to continue the process of making new additions to the game. The actual files are already set up and ready to continue the coding process. All in all I’m happy with my set up as it is - I’m ready to go.

Be that as it may, I still don’t have the time to work on Neu Age. [sigh]. I will, however, be reviewing all my current additions/updates/whatever and I WILL be posting them, here, on the blog page. I do this because Beta-A will be entirely open to the public, and I will be needed more feedback than ever, faster than ever. Rather than make you guys wait until I actually make the updates to go into in-depth detail, I’ll just tell you all everything as it develops. This, hopefully, will speed up the process (taking feedback, validating it, re-coding, re-uploading, and then waiting for feedback).

I request that you guys get ready to spread the word about Neu Age, but not actually do it yet. I want to have Beta-A 80+% finished before putting the word out, that way we don’t have people waiting for shit like we did in the past.

If you haven’t figured it out yet, I like to learn from my experience/mistakes. Not that I make mistakes…

As always, gimme feedback, bitches! (Click the Comment link below the title)

I have finished Stamina, the last remaining obstacle before Alpha testing. With this accomplished, I will be reviewing all of my other updates and tweakings, as well as checking up on my database, and then I will start Alpha. All accounts will be deleted. Alpha is a big leap and with a ton of changes to the database, so to reset and edit every account would take too much time. Registration will be required in the same fashion as Pre-Alpha. I hope to have Alpha implemented by next Friday.

I’ve been swamped as of late. I started working IRL again and they needed me for 3 days in a row twice now, and the time I had off was very little and not enough to tackle too much with NA. I’ve also started school, but that should organize itself out nicely within the month. Stamina is nearly done, it’s in the database and the UI aspect of it is complete. We are, however, stuck on a formula to determine how much stamina a player will use in attacking an opponent, since we are dropping the conventional set amount. I believe I covered everything, but I am deeply sorry I have not been able to update more. Luckily I’ve gotten a lot done for alpha to make up for it when we open up with alpha.

The blog system is now complete for the most part. You are able to browse posts by staff members on the left. I will be adding a game menu of some sort as well as some other things so that the blog pages are not completely isolated from the game. I will be using this as my main means of updating the community, as I need to spend less time on the forums and chatting with players and more time developing. Thanks for your time.

This is going to be the Neu Age development blog, once we figure wordpress out ^_^